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Play and Praxis

Title: Play and Praxis: Exploring the Implications of Videogame-Infused Pedagogy in the Composition Classroom.
Name(s): Custer, Jason, author
Neal, Michael, professor directing thesis
Fleckenstein, Kristie, committee member
Fyfe, Paul, committee member
Department of English, degree granting department
Florida State University, degree granting institution
Type of Resource: text
Genre: Text
Issuance: monographic
Date Issued: 2013
Publisher: Florida State University
Florida State University
Place of Publication: Tallahassee, Florida
Physical Form: computer
online resource
Extent: 1 online resource
Language(s): English
Abstract/Description: This project presents a theoretical and practical examination of the term "videogame-infused pedagogy," as defined through its use of videogames in the composition classroom, connections to the Framework for Success in Postsecondary Writing, James Gee's research, and Ian Bogost's notion of procedurality. By presenting a series of pedagogical materials and approaches to using videogames without cost or stringent hardware requirements, this project presents an approach to bringing videogames into the composition classroom by focusing on sustainability and applicability across a range of contexts.
Identifier: FSU_migr_etd-7345 (IID)
Submitted Note: A Thesis submitted to the Department of English in partial fulfillment of the requirements for the degree of Master of Arts.
Degree Awarded: Summer Semester, 2013.
Date of Defense: June 24, 2013.
Keywords: Bogost, Framework, Gee, Infused, Pedagogy, Videogame
Bibliography Note: Includes bibliographical references.
Advisory Committee: Michael Neal, Professor Directing Thesis; Kristie Fleckenstein, Committee Member; Paul Fyfe, Committee Member.
Subject(s): English literature
America -- Literatures
Composition (Language arts)
Persistent Link to This Record:
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Host Institution: FSU

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Custer, J. (2013). Play and Praxis: Exploring the Implications of Videogame-Infused Pedagogy in the Composition Classroom. Retrieved from