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Automatic Assessment Of Cognitive And Emotional States In Virtual Reality-based Flexibility Training For Four Adolescents With Autism
Automatic Assessment of Cognitive and Emotional States in Virtual Reality-based Flexibility Training for Four Adolescents with Autism
Effects of Emotional Support and Cognitive Motivational Messages on Math Anxiety, Self-Efficacy, and Math Problem Solving
Effects of Levels of Instructional Assistance on Learning and Mental Effort in an Intelligent Tutoring System
Improving the Effectiveness of Performance Analysis for HPC by Using Appropriate Modeling and Simulation Schemes
Improving Undergraduates' Problem-Solving Skills through Video Gameplay
Effects of Game-Based Learning in an Opensim-Supported Virtual Environment for Mathematical Performance
Effects of Different Types of Annotations on College Students' Foreign Language Learning in the Synchronous Multimodal Computer-Mediated Communication Environment
Pre-Service Teachers Feel Ready, Set, Go on Day One?
Design and Evaluation of Networking Techniques for the Next Generation of Interconnection Networks
Featured Student Profiles
Examination of Technical and Pedagogical Usability within the SuccessMaker Math Program
Effects of Annotation Sharing and Guided Annotation Strategies on Second Language Reading
Instagram for the Development of Foreign Language Students' Intercultural Competence
Using Number Talks with Supports to Increase the Early Number Sense Skills of Preschool Students with Autism Spectrum Disorder
Modeling and Comparison of Large-Scale Interconnect Designs
Effects of Embodied Interactions on Learning in a Kinect-Enabled Learning Environment
Can Playing a Video Game Foster Computational Thinking Skills?
Art of Testing
Career Pathways to School Leadership
Development of Mathematical Practices through Word Problem Solving Instruction for Students with Autism Spectrum Disorder
Earthquake Rebuild
Design, Implementation, and Evaluation of an Interprofessional, Continuing Education Course in Biomedical Ethics Using Problem Based Learning
Competencies for Instructional Designers
Effects of Reflection on Student's Technology Integration Self-Efficacy in an Educational Technology Course
Effects of Faded Scaffolding in Computer-Based Instruction on Learners' Performance, Cognitive Load, and Test                 Anxiety
Effects of Representation Format in Problem Representation on Qualitative Understanding and Quantitative Proficiency in a                 Learning Game Context
To Help, or Not to Help?
Effects of Learning Support in a Math Game on Learners' in-Game Performance, Knowledge Acquisition, and Game Flow
Effects of Embedding Questions at Different Temporal Locations within Instructional Videos on Perception and Performance
Primary Sources and Professional Growth
Roles of Emotional Intelligence and Resilience in Academic Success
Effect of an Augmented Reality Supported, Simulation-Based Immersive Learning Environment on Students' Complex Problem-Solving Abilities